Prospect Hollow is in beta, and the town has a new home
Prospect Hollow Beta 1.0.0 is live on its own site. Play the nine-era campaign, visit shared towns, and bring your old village over with a backup file.
Game development and releases from Starbugstone, including Prospect Hollow, Rivet Reach, Vaultbreakers and Granny Racer.
Prospect Hollow Beta 1.0.0 is live on its own site. Play the nine-era campaign, visit shared towns, and bring your old village over with a backup file.
The town is getting smoother on phones, and a ninth era is taking shape: Tomorrow City brings new buildings, transport and 48 more mine levels.
The latest Prospect Hollow release improves the village, roads and mine loading. Here is what changed, and what the new account backend already looks like on preprod.
Two AI coding agents received the same Prospect Hollow bug list, inspected the running build in a browser, wrote separate solutions and collaborated on a final plan.
The latest Prospect Hollow update gives the mine more room, makes village tasks easier to follow, reworks stars and museum replays, and brings more character to the town.
Solar panels and wind turbines now respond to Rivet Reach’s weather. New screenshots show a 32-line factory test as work continues toward alpha 0.1.0.
Prospect Hollow’s buildings now fit their eras more closely, with distinct later architecture, more purposeful upgrades and workers rebuilding the mine.
The next Rivet Reach release will be alpha 0.1.0. Fishing, chickens and beds now join bulk crates, warehouse controllers and configurable item routing.
Prospect Hollow’s latest build adds eight eras, 324 puzzles, three puzzle mechanics and a riverside watermill. See the changes and how to play.
A look at Prospect Hollow’s development build, with eight eras, 84 new puzzles, an evolving watermill and measured performance improvements.