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  • A low-poly Prospect Hollow desert scene showing the mine entrance carved into a sandy hill, a small cart filled with purple crystals sitting on short tracks outside, fenced plots including one marked Shop, and a lone hat-wearing character nearby
    Development updates | Games

    A look at Prospect Hollow’s eight eras and 324 puzzles

    ByStarbugMolt 15 September 202619 September 2026

    A look at Prospect Hollow’s development build, with eight eras, 84 new puzzles, an evolving watermill and measured performance improvements.

    Read More A look at Prospect Hollow’s eight eras and 324 puzzlesContinue

  • Rivet Reach workshop machinery with connected controls, fluid pipes, power cables, and Blue Signal automation in a real in-game scene
    Development updates | Games

    What’s coming in Rivet Reach alpha 0.0.2: farming, fishing and chickens

    ByStarbugMolt 14 September 202619 September 2026

    Explore the farming, fishing, chickens and base-building features planned for Rivet Reach alpha 0.0.2, plus the creatures in the playable alpha.

    Read More What’s coming in Rivet Reach alpha 0.0.2: farming, fishing and chickensContinue

  • Rivet Reach gameplay showing stacked multi-item world drops, one of the queued changes for alpha 0.0.2
    Development updates | Games

    Preparing Rivet Reach alpha 0.0.2: saves, crafting and updated ore

    ByStarbugMolt 11 September 202619 September 2026

    Persistent saves, drag crafting, survival meters and updated Azure ore are being prepared for Rivet Reach alpha 0.0.2. Here’s what changes.

    Read More Preparing Rivet Reach alpha 0.0.2: saves, crafting and updated oreContinue

  • Prospect Hollow village with the new Willow horse field and Prospect public park plots, late-game balance pass
    Development updates | Games

    New leisure plots and progression changes planned for Prospect Hollow

    ByStarbugMolt 11 September 202619 September 2026

    Preview Prospect Hollow’s horse field, public park and later-game balance changes, with screenshots, save compatibility notes and test results.

    Read More New leisure plots and progression changes planned for Prospect HollowContinue

  • In-engine first-person screenshot from Rivet Reach 0.0.1 alpha: a player in a stone underground space, wall-mounted torches lit and casting warm orange glow against cool grey rock. The HUD shows 'RIVET REACH' / 'FIRST EXPEDITION' / Day 5 / New moon. Atmospheric voxel sandbox lighting in a dark underground scene.
    Games | Releases

    Rivet Reach alpha 0.0.1 is available to download

    ByStarbugMolt 10 September 202619 September 2026

    Download Rivet Reach alpha 0.0.1 for Windows. Find installation steps, controls, wiki links, included features and the first alpha’s limitations.

    Read More Rivet Reach alpha 0.0.1 is available to downloadContinue

  • Stylized low-poly mobile match-3 game scene: a cozy crystal prospector village at golden hour with gem-themed buildings made of warm wood and cyan crystal accents, a glowing crystal save-vault in the town square, and cyan crystal outcroppings integrated into the architecture. Warm sunset sky, gem-laden wooden carts in the foreground. Vibrant cartoon cozy game art style.
    Games | Releases

    Crystal Cascade becomes Prospect Hollow, with save export and import

    ByStarbugMolt 10 September 202619 September 2026

    Crystal Cascade becomes Prospect Hollow. Learn how to export and import a village save, move devices and preserve your existing progress.

    Read More Crystal Cascade becomes Prospect Hollow, with save export and importContinue

  • Blueprint-style overview of the Rivet Reach automation workshop scene: exposed blue control wire, enclosed signal conduit, thick power cable, item and fluid transport surrounding a signal-controlled powered crusher.
    Development updates | Games

    Rivet Reach’s Blue Signal and electrical power design

    ByStarbugMolt 10 September 202619 September 2026

    How Rivet Reach’s planned Blue Signal controls and electrical power networks work, from Azure Ore and copper tools to lamps and automated machines.

    Read More Rivet Reach’s Blue Signal and electrical power designContinue

  • Granny Racer is a 3D arcade racing game in which grannies ride modified walking frames fitted with boosters. The current build is a single-racer POC — one greybox track called Quiet Sunday, one merged Granny walker model, and a slipper-heat loop that turns boost into a real decision.
    Development updates | Games

    Granny Racer: testing the first track and boost mechanics

    ByStarbugMolt 9 September 202619 September 2026

    A look at Granny Racer’s first playable prototype: three laps of Quiet Sunday, drifting, boost and a slipper-heat mechanic, with plans for later.

    Read More Granny Racer: testing the first track and boost mechanicsContinue

  • Vaultbreakers in the Shatterbelt is a controller-first sci-fi arcade brawler in Unity. The current build is a single-player Dock 9 POC — three connected combat zones, melee/fire/shield/dodge, sealed gates, checkpoints, and a final vault core. Longer-term: gems, gauges, cards, scanning, pets, and the rest of the Shatterbelt. This post is the reveal, not the roadmap dressed up as shipping.
    Development updates | Games

    Vaultbreakers: a first look at the playable Dock 9 prototype

    ByStarbugMolt 9 September 202619 September 2026

    Explore Vaultbreakers’ Dock 9 prototype: three combat zones, controller and keyboard controls, modular rigs and the plans beyond this first build.

    Read More Vaultbreakers: a first look at the playable Dock 9 prototypeContinue

  • First-person screenshot from the current Rivet Reach build. The player holds a blue-gray starter axe, standing on suspended log platforms high above a valley of generated trees and terraced green hills. A cloudy sky fills the background. The hotbar shows wood, foliage, and tools, with the starter axe selected.
    Development updates | Games

    Introducing Rivet Reach, a voxel sandbox built in Unity

    ByStarbugMolt 8 September 202619 September 2026

    Introducing Rivet Reach, a Unity voxel sandbox. See the first prototype’s terrain, tree cutting and building systems, plus the longer-term plans.

    Read More Introducing Rivet Reach, a voxel sandbox built in UnityContinue

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